October 26th 2024.
If I were to take over as the Head of Sony Interactive Entertainment, I would make some major changes to turn things around for the company. It's no secret that Sony has been struggling for the past few years, with some questionable decisions and lack of communication with their fans. I can't pinpoint exactly when things started to go downhill, but I believe 2019 was a significant turning point. This was when Sony decided to no longer attend E3 and instead shifted to their online State of Play events, which have only been happening a few times a year.
Unfortunately, in between these events, there are long periods of silence and lack of communication. Sometimes, game announcements are made just a few days before their release, and even big news like the reveal of the PlayStation VR2 is only shared through the PlayStation Blog, which many gamers may not even be aware of. Well, that all ends today as I am nominating myself as the new Head of Sony Interactive Entertainment to bring about some much-needed changes. Here's my nine-point plan to turn things around:
1. All PlayStation exclusives that have been remastered or are older than three years will now be available on PC and Xbox. This not only opens up the PlayStation brand to a larger audience but also helps generate extra revenue to offset the rising production costs.
2. For those who want to experience more of the PlayStation brand on PC, we will introduce PlayStation Plus PC. This will give players access to a catalog of exclusive PlayStation titles and attract a whole new group of players.
3. New exclusives will be released to all PlayStation Plus subscribers around 18 to 24 months after their initial release. While this will not include DLC, it will be available to purchase at a discounted price.
4. Live service games will be free to all PlayStation Plus members. I know this may be a controversial decision, but imagine if more people had tried out a game like Concord in its first weekend. It could have potentially reached a much larger audience and lasted longer than just two weeks.
5. There will be a State of Play event every month, not just a few times a year. These events will not only showcase game previews but also feature interviews with PlayStation studios about their upcoming plans and insights into the development process. This will also help us get ahead of any leaks and control the flow of information.
6. We will have a presence at major gaming events like the Summer Game Fest and The Game Awards. This will allow us to make big announcements and showcase our upcoming releases to a wider audience.
7. There will be a minimum of two PlayStation exclusives developed by PlayStation Studios released every year, not including live service titles. While there may have been some dissatisfaction with PlayStation in recent years, we have still had some well-received exclusives like Helldivers 2, Stellar Blade, Final Fantasy 7 Rebirth, and Astro Bot. However, we will strive to do better and deliver more quality exclusives to our fans.
8. We will also acquire more studios, but we will do it smarter, not just for the sake of getting bigger. We will bring back beloved games from PlayStation's past with a fresh take, similar to what we did with God of War in 2018. This could include titles like InFamous, Resistance, Killzone, Twisted Metal, and WipEout.
9. And finally, we will release a sequel to Bloodborne and also remaster the original game with a 60fps mode. I believe this will be an exciting addition to our lineup and will please many fans who have been eagerly waiting for it.
I know this may not solve all the issues and dissatisfaction with the brand, but it's a good starting point to move forward. I am confident that with these changes, we can bring back the trust and excitement of our fans and make PlayStation even better than before.
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