It's no secret that Marathon has some unique ideas. In fact, our readers have been buzzing about it in our Monday letters page, eager to discuss what will happen after Resident Evil Requiem. One reader even expressed a lack of sympathy towards players of Crimson Desert.
But the real question is, what will happen next? Welcome to the Games Inbox, where we gather our readers' letters, comments, and opinions. We love hearing from you, so please feel free to join in on the discussions by emailing us at [email address].
I have to say, the whole weekend-only Marathon thing seems a bit much to me. It's like Bungie has no respect for people's time. We've been saying that about games for a while now, but this takes it to a whole new level.
Grinding for levels just to unlock something you can only play for eight days a month? It's crazy. And what about those of us who work during the weekends?
Do we just miss out on the whole thing? It seems unfair, but I suppose it makes those who do get to play it feel even cooler. But for me, this just kills any desire I had to try out the game.
The graphics were already a turn-off, but this just seals the deal. When I play a video game, I don't want it to feel like a second job. On a completely different topic, has anyone else been bombarded with ads for World of Warcraft's new expansion on YouTube?
I have no interest in the game, yet I'm constantly being spammed with ads for it. It makes me wonder how much these companies are spending on advertising compared to others. It's interesting to note that I hardly ever see ads for other games, despite being a big fan of gaming.
The only other game I see a lot of ads for is Fortnite. I guess that says a lot. Speaking of Resident Evil Requiem, I'm a huge fan of the series.
I've been watching a ton of videos about it, yet I never saw a single ad for it. It doesn't seem to have affected sales, but it makes me wonder what would've happened if it had been advertised everywhere. Now, onto the topic of Crimson Desert.
I'll be honest, I have no sympathy for anyone who pre-ordered it and is now regretting it. A game that seems too good to be true from a developer with no experience in the genre is a red flag. If you have £55 to spare and want to take a gamble on a game with little information, then you can't really complain if it turns out to be a disappointment.
I'll wait until it's cheaper, and even then I'll probably spend my money on something else. Moving on to the console wars, I don't think anyone is surprised that the PlayStation 5 is still outselling the Switch 2. With the Xbox Series X/S not appealing to many, the PlayStation 5 is the only option for those who want to play the latest triple-A games.
Don't get me wrong, the Switch 2 is a great console, but it's not the first choice for most gamers. The lack of third-party games and limited online services make it hard to rely on for all of your gaming needs. And finally, I loved the Reader's Feature about Pokémon Pokopia.
As a lapsed fan of the series, I was pleasantly surprised by the game after hearing so many good reviews. The ending almost brought me to tears, and I was excited to see that there was still so much to do. It's a great game and a wonderful surprise from Nintendo.
I can't wait to see what else they have in store for us. On a similar note, I'm eagerly awaiting news about the next mainline Resident Evil game. With the success of Requiem, it's clear that Capcom has a lot to live up to.
Personally, I think it's the perfect time for a soft reboot. And while it's still too early to predict what the game will be like, I hope they take into account current trends and what gamers are enjoying. It's crazy to think how far the franchise has come in 30 years, from tank controls and blocky characters to stunning graphics and advanced technology.
Happy birthday, Resident Evil! The community of Marathon is buzzing with some intriguing ideas that have been stirring up discussions among its members. The Monday letters page is particularly curious about the aftermath of Resident Evil Requiem, as one reader expresses their lack of sympathy for Crimson Desert players.
It seems like the Games Inbox section is the perfect platform for readers to share their thoughts, opinions, and comments on the latest happenings in the gaming world. If you want to join in on the conversations, simply email us at the given address. One of the hottest topics being discussed is the recent Marathon event that only takes place on weekends.
Many gamers are frustrated with Bungie's decision to limit their game time to just a few days a month. It's not uncommon for gamers to feel that their time is not being respected by game developers, but this level-grinding system takes it to a whole new level. What's worse is that this event runs during weekends, which can be challenging for those who work during that time.
It almost feels like a competition to see who is cool enough to have the time to play it. But that's not all, the unappealing graphics of the game have also been a major turn-off for many players. And now, with the limited time and effort required to unlock something, it's become even more discouraging for people to give it a try.
It's hard to say whether the game will be successful or not, but personally, I play video games for fun and not to make it feel like a second job. Moving on to a different topic, does anyone else feel like they're being bombarded with ads for World of Warcraft's new expansion on YouTube? It's strange because I have no interest in the game, I haven't played it, visited its website, or even watched a video on it.
Yet, I constantly receive ads for it. It makes me wonder about the amount of money these companies are spending on advertising compared to others. For instance, I'm a huge fan of Resi, but I never saw a single ad for Resident Evil Requiem.
It didn't seem to affect its sales, but I can't help but wonder what would have happened if it had been heavily advertised. Let's talk about Crimson Desert, a game that has been receiving a lot of attention lately. I have to admit, I find it hard to sympathize with players who pre-ordered the game and are now regretting it.
After all, it was a too-good-to-be-true game from a developer with little experience in the genre. It's not very wise to spend £55 on a game based on virtually nothing. If you can afford to take that gamble, then you can't really complain about the outcome.
I, on the other hand, will wait for the game to go on sale and then probably spend the money on something else because it doesn't sound very appealing. In other news, it's not surprising that the PlayStation 5 is still beating the Switch 2 in sales. With the current state of the Xbox Series X/S, the PlayStation 5 is the only option for those looking to play triple-A games.
While the Switch 2 is a fantastic console, it's not the first choice for anyone other than families and hardcore Nintendo fans. Plus, the PlayStation 5 offers better graphics and online services, making it a more appealing option for serious gamers. Speaking of PlayStation 5, I recently read a Reader's Feature about Pokémon Pokopia and I have to say, I was pleasantly surprised by it.
As a lapsed fan who hasn't been into the series since the DS days, I decided to give it a try after reading all the positive reviews. And I must say, I absolutely loved it. I even got a little emotional at the end when I realized there was still so much more to do.
It's a great game, and I hope Nintendo continues to surprise us with more games like this. On the topic of Resident Evil, I couldn't agree more with the Reader's Feature about what the next mainline game should be. With rumors of remakes of Code: Veronica and Resident Evil 1 coming first, it's safe to say that the next mainline game is still a long way off.
Personally, I think it's time for a soft reboot, and Resident Evil 1 seems like the perfect opportunity for it. As for the characters and gameplay, I believe there's room for change, especially considering the success of new characters like Grace. However, based on the current trends and the positive response to Resident Evil Requiem, it's safe to say that the game will follow a traditional route rather than experimenting with new elements.
Lastly, I would like to express my appreciation for the behind-the-scenes videos in Resident Evil Requiem. It's fascinating to see how far technology has come since the franchise's early days, and I can't help but wonder how long it will take before such time-consuming and expensive processes are replaced by AI. It's incredible to see how the franchise has evolved over the years, and I can't wait to see what the future holds for it.
Happy birthday Resident Evil!