This past week, the news surrounding The Elder Scrolls 6 has been nothing short of chaotic. As a devoted fan eagerly awaiting any updates on the highly anticipated game, it's disheartening to see the lack of organization and care in the recent reveals. I can't help but feel disappointed and frustrated by the way Xbox and Bethesda have handled the unveiling of the game.
After years of waiting for any news, the reveal finally came, but it was far from what any of us had hoped for. It's hard to imagine how they could have botched it up any worse. Apparently, this was all part of Xbox's big plan, orchestrated by their boss Asha Sharma, who openly admits to knowing very little about video games.
She visited Bethesda, who had set up a protest against the company's recent layoffs with 800 red flags and an inflatable rat. I can't even begin to understand what someone like Sharma might have been thinking when she saw the protest. Does she possess any empathy or regret?
Unfortunately, she didn't address the issue publicly, which only added to the negative publicity surrounding the game's reveal. Then, to make matters worse, she gave her thoughts on a "live playthrough" of The Elder Scrolls 6, stating that the scale and grandeur were incredible and that the story was even greater. She also seemed to reveal that the game's name has eight letters, leading many to believe that the previous rumored name, Sentinel, was indeed true.
It seems that lately, it has become a trend to make announcements in the most lackluster way possible. Perhaps it's a way to cut costs on marketing, but the reveal of the game's name was reduced to a couple of tweets from unknown individuals. A former Bethesda developer confirmed the name to be Sentinel, and someone even pointed out that there had been a hint to the name in Starfield.
So why bother with a trailer when you can just have some random person on social media confirm the name? The name of The Elder Scrolls is crucial because it always represents a place, giving players a clear idea of what to expect from the game. After all, the game is set in the same fictional world that has been around for decades.
Sentinel, being a location in Hammerfell, confirms the rumors that the game will take place there, meaning we can expect deserts, sea pirates, and a Middle Eastern aesthetic. This all sounds exciting, but why did we have to learn about it through tweets and rumors? But let's take a closer look at what Sharma had to say.
How long do you think she actually watched the game for? 30 minutes? An hour?
So how can she confidently claim that the story is good? What does she know about the scale of open-world games? This isn't a jab at her personally, but it's evident that she hasn't done anything noteworthy so far, except for being a part of the layoffs, which were inevitable with or without her.
I'd bet a significant amount of money that she only stuck around for 20 minutes, listened to what someone else told her about the game, and went home. It never occurred to her that it's impossible to understand the story in such a short time. Bethesda games are not known for their intricate plots; the focus is usually on exploration and discovery.
But I doubt Sharma knows that either. After waiting for over a decade for this game, I can't help but feel underwhelmed by the reveal. There was no trailer, no big event, and no one from the development team to talk about it.
I couldn't be less excited, and I have a feeling that the real reason Sharma was there was to push Bethesda to release the game as soon as possible or face more layoffs. That's definitely the kind of motivation that will lead to a quality game... But on a brighter note, the name of the game does reveal a lot about what we can expect.
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