June 8th 2024.
The Summer Game Fest was full of unexpected surprises and exciting highlights. GameCentral had the opportunity to attend and witness the unveiling of some of the most interesting titles this year. These games are a glimpse into the future of the gaming industry and it's safe to say that it's looking bright.
Hosted by Geoff Keighley, the Summer Game Fest 2024 livestream was more than just a showcase of upcoming games. It was a representation of the evolving and changing nature of gaming. Keighley acknowledged the unfortunate reality of over 10,000 job losses in the industry over the past year. However, he also highlighted the positive shift towards indie games and the rise of single-person development teams.
Some may argue that the lack of big name reveals was a disappointment, but Keighley had already mentioned that this would be the case before the event even began. It's clear that we are now in an era where triple-A games are not as frequent as they used to be. The question remains whether this is a temporary change or the new norm, but it's not something that can be answered at a single event.
The event itself was a two-hour extravaganza, featuring a conveyor belt of trailers and occasional appearances from developers. While some of the trailers were pre-rendered, it was still exciting to see glimpses of these upcoming games. However, it was a bit disappointing that many of the biggest reveals had already been leaked beforehand. This included Sony's Lego Horizon Adventures, Civilization 7, and Slitterhead, which were accidentally revealed by their respective game makers.
The event started at 10pm BST, making it clear that it was primarily aimed at North American audiences. However, we would still recommend watching the entire livestream, even if it's just in the background. With over 40 games showcased, there's bound to be something that catches your eye.
Some of the bigger budget games were only shown through brief pre-rendered trailers, such as Quidditch Champions with a September 3 release date, Star Wars Outlaws teasing the appearance of Lando Calrissian, and Black Myth: Wukong unveiling its collector's editions. Dune: Awakening also revealed an interesting plot where Paul Atreides' sister is born instead of him.
A highly anticipated VR game, Batman: Arkham Shadow, also made an appearance with an autumn release date and confirmation of the villain, Rat King. We were excited to see the return of the Arkhamverse, but the absence of voice actor Kevin Conroy was definitely felt.
One of the most talked-about games of the night was ReFantazio, from the team behind Persona. The onstage demo showcased a similar art style and the transformation of ordinary people into fantasy warriors, this time referred to as archetypes. It's always refreshing to see a successful company like this take risks and launch new IP.
Capcom was also a major presence at the event, with a brief look at Monster Hunter Wilds gameplay and new DLC fighters for Street Fighter 6, including M. Bison, Elena, and Final Fight's Terry Bogard and Mai Shiranui. Fatal Fury: City Of The Wolves also received a separate trailer and an early 2025 release date, while Dragon Ball: Sparking! Zero is set to be released on October 11.
One of the most memorable moments of the night was the reveal of Blumhouse Games. Although their movies may not have been everyone's cup of tea, they certainly know how to make a splash in the gaming industry. Their multiple indie titles are all unique and offer something different from each other. The first one, Fear The Spotlight, has a distinct PS1 feel and manages to be both basic and creepy at the same time.
The Summer Game Fest of 2024 was definitely a sight to behold. As always, there were some unexpected highlights that caught the attention of gamers worldwide. GameCentral was there to witness it all, and now they're sharing their thoughts on the most interesting titles from this year's event and what they mean for the future of the industry.
Hosted by Geoff Keighley, the livestream felt like a glimpse into the future. It wasn't just about showcasing new and upcoming games, but also about the changing landscape of the gaming industry. Keighley acknowledged the unfortunate reality of over 10,000 job losses in the industry over the past year. But he also talked about how gaming is evolving and changing, with indie games taking center stage and even some games being developed by a single person.
Some may argue that this was just an excuse to cover up the lack of big-name reveals at the event, but Keighley had already warned us about that. He emphasized that we now live in an era where triple-A games are not as frequent as they used to be. The question is, is this just a temporary phase or the new norm? Unfortunately, this is not something that can be answered at a single event like this.
The event was a two-hour long extravaganza, with a conveyor belt of trailers and occasional appearances from developers on stage. However, the trailers were mostly pre-rendered, which was a bit disappointing. But, in all honesty, it wasn't surprising either. What was surprising, though, was the fact that all the big game unveils had been leaked beforehand. This included Sony's strange Lego Horizon Adventures, Civilization 7, and Slitterhead. But, to be fair, the fault lies with the game makers themselves, who accidentally updated their websites and YouTube channels ahead of the event.
The whole show was followed by the Day of the Devs event and then Devolver Digital. However, considering that the Summer Game Fest started at 10 pm BST, it was clear that it was primarily targeted towards North American audiences. But, if you missed it, we highly recommend watching it in the background as there were over 40 games showcased, and we won't be going over each one of them here.
Some of the bigger budget games were showcased through brief pre-rendered trailers. These included Quidditch Champions, which got a release date of September 3, Star Wars Outlaws teasing the appearance of Lando Calrissian, Black Myth: Wukong unveiling its collector's editions, and Dune: Awakening revealing its unique storyline where Paul Atreides' sister is the chosen one instead of him.
The recently announced VR game Batman: Arkham Shadow also got a pre-rendered trailer, along with an autumn release date. We also got confirmation that the villain is the Rat King, who seems to be a new character. However, it's unclear if he's a new supervillain or an upgrade to the existing Ratcatcher. While we're excited for the return of the Arkhamverse, the absence of voice actor Kevin Conroy is definitely felt.
Next up, we had ReFantazio, by the team behind Persona, which got an onstage demo. It looked very similar to Persona, with its signature art style and ordinary people transforming into fantasy warriors. However, this time, it was presented as them turning into Final Fantasy-style jobs called archetypes. It looked promising, and it's always great to see a successful company branching out and launching new IPs.
Capcom also had a significant presence at the event, giving us a brief look at gameplay for Monster Hunter Wilds, which was one of the last reveals of the night. We also got a glimpse of the intriguingly strange Kunitsu-Gami: Path of the Goddess and new DLC fighters for Street Fighter 6, including M. Bison, Elena, and Final Fight's Terry Bogard and Mai Shiranui. Additionally, Fatal Fury: City of the Wolves got a separate trailer and an early 2025 release date, while fellow fighting game Dragon Ball: Sparking! Zero is set to release on October 11.
But perhaps one of the most exciting moments of the night was the reveal for Blumhouse Games. While we may not have been fans of their movies in the past, it seems like they have a unique approach to gaming. They have multiple indie titles in the works, each one vastly different from the other. The first one, Fear the Spotlight, is set to release soon and has a nostalgic feel to it, resembling a lost PS1 game with its simple yet creepy 3D graphics.
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