Is Marvel’s Wolverine an underrated game?

Tuesday’s letters page says Marvel’s Wolverine is underrated and a reader wants a Rolo To The Rescue sequel on Mega Drive.

Is Marvel’s Wolverine an underrated game?

Marvel’s Wolverine is selling a lot of consoles The Tuesday letters page thinks Marvel’s Wolverine has been unfairly overlooked, while one reader is hoping for a sequel to Rolo To The Rescue on the Mega Drive. Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email email Casual motivation It’s interesting to see that Marvel’s Wolverine, just as much as GTA 6, is behind the rise in PlayStation 5 console sales.

It needs saying over and over: most regular people simply do not care about things like Sony being terrible or its all-digital future. And that’s only if they even know about it, which most don’t. A lot of casual gamers just saw a Wolverine game with his proper costume and thought, “Well, I’m going to need a PlayStation 5 for GTA 6 anyway, so I might as well get one now for this too.” Honestly, I think that’s perfectly fair, even if it is a little surprising to realise that the things we discuss here in the Inbox barely register with more casual players.

That said, as a fan, I bought Wolverine and thought it was a perfectly decent game. It’s not as good as Spider-Man 1 and 2, and it does get a bit repetitive, but I liked the story and how it used the characters, and I don’t regret buying it. For me, it’s at least in the running for most underrated game of the year.

That’s one award GTA 6 definitely won’t be getting this year. Xane Handheld war It’s interesting to hear that both Sony and Xbox may be planning new handhelds for next year rather than new home consoles. You have to wonder who Microsoft thinks is going to choose Xbox over PlayStation, but if they haven’t figured that out by now, I don’t think they ever will.

What’s also interesting is that Sony seems to have already secured the memory it needs for its handheld, while Xbox is being left out in the cold. I seem to remember something similar happening with the Xbox Series X, where companies were happier to trust and work with Sony as the established veteran rather than Microsoft, which seems to change its mind every five minutes. I’m not planning to buy either handheld, since I already have a PlayStation Portal, but I still doubt this will be a battle between equals when they both arrive.

Eggy Ever increasing prices I agree with Two Macks; I can’t see the point of next-gen hardware. By the time they launch, it’ll probably be close to £1,400, and after that the prices will likely keep going up every month. I’ve owned the PlayStation 1, 2, 3, 4, 4 Pro, and 5, and I’m on the PS5 Pro now, but there’s absolutely no chance I’ll buy a PlayStation 6 or PS6 Pro.

The main reason is the price. And speaking of price, it’s all digital. Sorry, but have you seen the prices of five-year-old games?

Some of them are still the same price they were at launch, and £70 for a five-year-old game is ridiculous. Sony’s smug attitude has really put me off, and an all-digital future isn’t for me. They can charge whatever they want, and if you own a digital-only PlayStation 6, you’ll have to pay whatever they decide.

No, I’ll be looking elsewhere. If it’s store only, then I think this is the last generation for me. I might take up golf or knitting instead.

I’m done being ripped off by bills, and I’m not going to let Sony join them too. David Email your comments to: email Hacked codes I recently found out that someone discovered codes in F-Zero GX that unlock the hidden AX machines and tracks. Given how notoriously difficult GX’s story mode is, and how you need to clear Hard and Very Hard to unlock these extras, this is a real lifesaver.

It made me wonder how they found these codes 23 years after the game’s release. Some of them apparently require inputting the codes simultaneously on all four controllers. Did they datamine the game, or did someone really spend 23 years trying random button combinations until something finally worked?

Why did it take so long? Sven GC: We’d imagine the code was datamined, which would have pointed to what needed to be done. That kind of thing wasn’t happening in 2003, at least not with GameCube games.

EA to the rescue I’m amazed that anyone cares about Bubsy Bobcat, although it has had far more sequels than I would have expected, especially after Bubsy 3D. I suppose it all depends on what games you grew up with and had to make do with, which probably isn’t quite as common these days. The game I have an unreasonable attachment to is Rolo To The Rescue.

In my head, it’s a good game, but I don’t want to replay it and discover otherwise, because I haven’t heard anyone mention it in decades. I’m guessing that means it probably wasn’t the classic I thought it was. But it was still far better than Bubsy 3D, so I don’t know why it never got any sequels.

Burnside GC: Developer Vectordean only lasted four years, so they never really had the chance. EA published the game, so they probably still own the rights. One in a million I think fans need to accept that saving Mass Effect has about as much chance of happening as Sony going back to discs.

It’s over. The executives have made their decision, and as usual that means not spending money and laying off as many people as possible. I’d bet the Amazon TV series will never happen, but even if it does, I doubt it would change much.

EA made its money by selling the rights to the show; that doesn’t mean making a new game will suddenly become any easier or more profitable. The only real glimmer of hope I can see is if the show happens after Star Wars: Fate Of The Old Republic is released, and then that developer ends up being the one EA turns to for a new Mass Effect, since it’s being run by the director of the original games. If the show happens and they become free at the same time, then maybe you’d get one of those lucky coincidences.

But that’s such a long shot that I’m not even sure it was worth typing all this. Marvel’s Wolverine is selling a lot of consoles The Tuesday letters page thinks Marvel’s Wolverine has been underrated, while one reader is calling for a sequel to Rolo To The Rescue on the Mega Drive. Games Inbox is a roundup of our readers’ letters, comments, and opinions.

To join in with the discussion, email email Casual motivation It’s interesting to see that Marvel’s Wolverine, just as much as GTA 6, is behind the recent rise in PlayStation 5 sales. It needs to be said again and again: most ordinary people simply do not care about things like Sony being awful or their all-digital future. And that’s if they’re even aware of it, which most aren’t.

A lot of casual gamers saw a Wolverine game, in his proper costume, and thought, “Well, I’m going to need a PlayStation 5 for GTA 6 anyway, so I might as well get one now for this.” I think that’s perfectly reasonable, even if it does come as a bit of a shock to realise that the things we discuss here in the Inbox barely register with more casual players. That said, as a fan, I bought Wolverine and thought it was a perfectly decent game. It’s not as good as Spider-Man 1 or 2, and it gets a bit repetitive, but I liked the story and how the characters were used, and I don’t regret buying it.

For me, it’s one of the most underrated games of the year. At least that’s one award GTA 6 won’t be winning. Xane Handheld war It’s interesting to hear that both Sony and Xbox may be planning new handhelds for next year rather than home consoles.

You have to wonder who Microsoft thinks is going to choose Xbox over PlayStation, but if they haven’t figured that out by now, I don’t think they ever will. What’s also interesting is that Sony seems to have already secured the memory it needs for its handheld, while Xbox may be left out in the cold. I seem to remember something similar happening with the Xbox Series X, where companies trusted and preferred to work with Sony as the experienced veteran, rather than Microsoft, which seems to change its mind every five minutes.

I’m not interested in buying either handheld, since I already have a PlayStation Portal, but I still doubt this will be a battle between equals when both systems arrive. Eggy Ever increasing prices I agree with Two Macks; I can’t see the point of next-gen hardware. By the time it launches, it’ll be closer to £1,400, and every month after that the price will probably keep going up.

I’ve owned the PlayStation 1, 2, 3, 4, 4 Pro, and 5, and I’m on the PS5 Pro now, but there’s no chance in hell I’ll be buying a PlayStation 6 or PS6 Pro. The main reason is the price. And then there’s the fact that it’s digital only.

Have you seen the prices of some five-year-old games? Some of them are still the same price they launched at, and £70 for a game that old is ridiculous. Sony’s smug attitude has really put me off them, and an all-digital future is not for me.

They can charge whatever they like, and if you own the digital-only PlayStation 6, you’ll have to pay whatever they decide. No thanks, I’ll shop around online. If it’s store-only, then this is the last generation for me.

I’ll take up golf or knitting instead, I think. I’m not going to keep getting ripped off by bills, and I’m not letting Sony join them too. David Email your comments to: email Hacked codes I recently found out that someone has discovered codes in F-Zero GX that unlock the hidden AX machines and tracks.

Considering how notoriously difficult GX’s story mode is, with Hard and Very Hard needed to unlock them, this is a godsend. It made me wonder how these codes were found 23 years after release. Some of them require you to enter the codes simultaneously on all four controllers.

Was it data mining, or did someone really sit there for 23 years trying random button combinations until one finally worked? Why did it take so long? Sven GC: We’d imagine they datamined the code, which would have contained references to what you needed to do.

That sort of thing wasn’t happening in 2003, at least not with GameCube games. EA to the rescue I’m shocked that anyone would care about Bubsy Bobcat, but then it did get a lot more sequels than I would have expected, especially after Bubsy 3D. I suppose it all comes down to which games you grew up with and had to make do with, which is probably less common now.

The one I have an unreasonable attachment to is Rolo To The Rescue. In my head, it’s a good game, but I don’t want to play it again and discover otherwise, because I haven’t heard anyone mention it in decades. I’m guessing that means it wasn’t the classic I thought it was.

Still, it was far better than Bubsy 3D, so I don’t know why it never got any sequels. Burnside GC: Developer Vectordean only lasted four years, so they never really had the chance. EA published the game, so they probably still own the rights.

One in a million I think fans need to accept that saving Mass Effect has about as much chance of happening as Sony going back to discs. It’s over. The executives have made their decision, and as usual, that means not spending money and laying off as many people as possible.

I’d bet the Amazon TV show will never happen, but even if it does, I doubt it will make much difference. EA made its money by selling the rights to the show, which doesn’t mean making a game will suddenly become easier or more profitable. The only real glimmer of hope I can see is if the show arrives after Star Wars: Fate Of The Old Republic, and then that developer could be the one EA turns to for a new Mass Effect, since it’s run by the director of the original games.

If the show happens and they become available at the same time, maybe you’d get one of those lucky coincidences. But that’s such a long shot that I’m not even sure it was worth typing.

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