A PS5 portable could be awesome, but the author is skeptical about Sony's ability to execute it effectively.

Skepticism towards Sony's new portable due to past failures with PS Vita and PSVR2.

November 30th 2024.

A PS5 portable could be awesome, but the author is skeptical about Sony's ability to execute it effectively.
The world of gaming is abuzz with rumors that Sony, the veteran company in the portable gaming market, is planning to release a new handheld device. However, not everyone is convinced that this is a good idea, citing the failures of the PS Vita and PSVR2 as evidence. Some even argue that Sony's constant imitation of Nintendo's successful strategies is a testament to the latter's dominance in the industry.

It's no secret that Nintendo is prone to making mistakes, yet their competitors still strive to copy their moves, even before determining their success. Take, for example, the Wii's motion controls, which were quickly adopted by Microsoft and Sony through their own versions of Kinect and PlayStation Move. More recently, the Wii U's tablet controller sparked a trend of using tablets for multiplayer gaming, only for companies to abandon it once the Wii U proved to be a flop.

Now, as the gaming world eagerly awaits the release of the Switch 2, it seems that both Microsoft and Sony are working on their own handheld devices. While Microsoft's rumored device is often compared to the Steam Deck and ASUS ROG Ally, Sony is constantly linked to the Switch. This could be attributed to Sony's prior success in the handheld market, with the PSP being one of the top-selling consoles of all time.

However, the question remains: how can Sony possibly fit the power of a PlayStation 5 into a portable device? The PS5 is a massive console with powerful fans, making it nearly impossible to shrink down into a handheld. Microsoft may have the advantage here, as they can stream games or use PC versions, but Sony would need to create native games specifically for their handheld. This could lead to abridged or downgraded versions of existing games, which may not be appealing to publishers or consumers.

And let's not forget Sony's track record with their previous handheld, the PSP. It failed partly due to Sony's lack of support, a trend that was seen again with the PSVR2. This raises concerns about whether Sony would truly commit to supporting a new handheld, or if it would just be another abandoned product.

As a hardcore gamer, I have not purchased a new game in 10 years. This may seem shocking, but it's a testament to the lack of support and longevity in the gaming industry. I would not invest in any new PlayStation hardware, aside from the main console, without evidence that Sony is truly dedicated to its success. This is especially true for a new handheld, considering their track record with the PS Vita.

In the end, only time will tell if Sony's rumored handheld will be a success or another failure. But one thing is for sure, the competition between Sony and Nintendo will continue to drive innovation and push the boundaries of what's possible in the world of gaming.

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