May 30th 2024.
MultiVersus is back and ready to take on the world of crossover fighting once again. As its beta run showed, live service games can rise and fall quickly, and MultiVersus was no exception. When it first launched, it skyrocketed to popularity with 10 million players in just three weeks, putting it in the same league as Super Smash Bros. Ultimate. However, as time went on and new content became scarce, the player base dropped drastically, leaving many wondering if the game could survive in the long term.
The main challenge facing MultiVersus in its full launch is maintaining its longevity. Developer Player First Games has made some changes to address this issue, including revamping the fighting mechanics and adding new characters and modes. However, the question remains whether a casual fighting game like this is well-suited to the free-to-play model, which relies on players logging in frequently.
Despite these challenges, MultiVersus is still a fun game at its core. Similar to Super Smash Bros., players battle it out in a platform-style arena, trying to knock each other off the stage by racking up damage. The main difference is the emphasis on cooperative play, with the game feeling designed for 2v2 matches. Certain character moves and equipped perks can provide buffs to your teammate, making teamwork crucial in securing victory.
In its transition from beta to full launch, MultiVersus has made some smart adjustments to its overall pace. The chaotic action now feels tighter and more satisfying, with reduced speed making it easier to follow and react to. While it may not be as refined as its Nintendo counterpart, the improvements are noticeable and make for a more enjoyable gameplay experience.
One of the new additions to MultiVersus is the Rifts mode, which is similar to the solo mode in Nickelodeon All-Star Brawl 2. However, it lacks the interesting roguelike elements and instead offers a series of fights and mini-games. While there is an attempt to add some narrative to these Rifts, it falls flat and feels like a hastily put together addition. It's a missed opportunity to celebrate the various IPs featured in the game.
Speaking of the roster, it's a diverse and absurd mix of characters that feel distinct and well-developed. All the fan favorites are back, along with some new additions like Mark Hamill's Joker and Jason Voorhees from Friday the 13th. Each character brings their own unique playstyle, making for a varied and entertaining lineup.
Despite its strengths as a fighting game, MultiVersus falls prey to many of the common pitfalls of free-to-play games. After every match, players are bombarded with progress bars and different in-game currencies to buy new perks, fighters, and cosmetics. The menu layout is also needlessly complicated, making the entire experience feel corporate and soulless.
In the end, MultiVersus is a solid and creative fighting game that is unfortunately bogged down by its free-to-play trappings. While it may not have the same level of refinement as Super Smash Bros., it offers a fun and unique experience for fans of crossover fighting. Whether it can maintain its player base in the long run remains to be seen, but for now, MultiVersus is worth checking out for its chaotic and entertaining gameplay.
The highly anticipated MultiVersus game has finally arrived and fans are eager to see if it will live up to the hype. The crossover fighter, developed by Player First Games, boasts an impressive roster of characters and game modes. But the big question on everyone's mind is whether it has what it takes to be a long term success.
When MultiVersus launched in July 2022, it quickly gained popularity with 10 million players in just three weeks. Many saw it as a potential rival to Super Smash Bros. Ultimate. However, just six months later, the player base had dropped by a staggering 99% on Steam. While the exact reason for this decline is unclear, one thing is certain: longevity is the biggest challenge facing MultiVersus.
To address this issue, Player First Games have made some changes and improvements, particularly to the fighting mechanics. But the real question is whether a casual fighting game like MultiVersus is suited for the free-to-play model which relies heavily on daily play.
At its core, MultiVersus is a fun and exciting game. It follows a similar premise to Nintendo's platform fighter, where up to four players battle it out to knock each other off the stage. However, the game puts a larger emphasis on co-op play, with the option for 2v2 matches. Some character moves even provide buffs to your teammate, making teamwork an essential element in the game.
In the transition from beta to full launch, MultiVersus has made significant improvements to its overall pace, making the action feel tighter and more satisfying. While it may not be as polished as Super Smash Bros. Ultimate, it's a noticeable improvement from the beta version.
Another addition to the game is the new single-player mode, Rifts, which has some similarities to the solo mode in Nickelodeon All-Star Brawl 2. However, it lacks the interesting roguelike elements and feels hastily put together. The narrative is also lacking, with clunky text exchanges that fail to engage the player.
Despite its flaws, MultiVersus still has a diverse and exciting roster of characters. From classic Warner Bros. characters like Bugs Bunny and Superman to newcomers like Mark Hamill's Joker and Jason Voorhees from Friday the 13th. Each character feels unique and well-developed, making for an entertaining and absurd mash-up.
However, the game's free-to-play elements can be a major hindrance to the overall experience. After each match, players are bombarded with various progress bars and in-game currencies, making the game feel more like a chore than a fun activity. The menu layout is also cluttered and confusing, adding to the game's overall corporate and impersonal feel.
In conclusion, MultiVersus is a solid and creative fighting game with a vast roster of characters. However, its free-to-play model and complicated menu system can dampen the fun and make it feel like a cash grab. Only time will tell if MultiVersus has what it takes to become a long term success.
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