Concord was considered 'too big to fail' with a reported budget of $400 million.

Insiders say Sony viewed PS5 game Concord as "the future of PlayStation," but its failure was caused by a culture of "toxic positivity."

September 23rd 2024.

Concord was considered 'too big to fail' with a reported budget of $400 million.
The story of Concord's downfall has been making waves in the gaming industry. Sony had high hopes for the exclusive PlayStation 5 game, even dubbing it as "the future of PlayStation" and comparing it to the success of Star Wars. However, the game was shut down just two weeks after its launch, leaving many wondering what went wrong.

While there were initial rumors of the director stepping down and the game never returning, these claims have not been confirmed. There is also speculation that the game had a massive budget of $400 million, which some insiders are disputing. But one thing is for sure: the game's biggest problem was an attitude of "toxic positivity" within the developer and Sony management.

Podcaster Colin Moriarty first brought up this issue, describing a culture where negative feedback and dissenting opinions were ignored in the hopes of achieving massive success. This was further supported by senior reporter at Kotaku, Ethan Gach, who noted a "head in the sand mentality" within the team, stemming from their previous experience at Bungie. The team was so confident in their abilities that they believed the game would come together no matter what.

Concord was in development for almost eight years, during which time the popular game Overwatch was at its peak. The game was created by Firewalk Studios, which includes several ex-Bungie developers, including director Ryan Ellis. Moriarty also claims that the game cost a whopping $400 million to make, but this seems unlikely given the lack of marketing and the fact that the highest confirmed budget for a game is $300 million for Spider-Man 2.

Other industry insiders have also weighed in on the budget claim, with some calling it "nonsense" and stating that "no game has that dev budget." Even if we discount the $400 million figure, it's clear that something went wrong during Concord's development. However, it's unlikely that we'll ever know the full story, as Sony and Firewalk are not likely to share the details.

This is not the first time Sony has faced challenges with acquisitions related to Bungie. In fact, they've had a string of bad luck with these types of deals. If you have any thoughts on this issue, feel free to email us, leave a comment, follow us on Twitter, or sign up for our newsletter. We always appreciate hearing from our readers.

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