July 2nd 2025.
The gaming world is buzzing with excitement as the next generation of consoles starts to take shape. According to a recent statement from AMD, the company responsible for developing the hardware for the PlayStation 6, the console will be utilizing artificial intelligence (AI) technology. This news comes as Sony confirms their support for ChatGPT, a language AI tool. While the Nintendo Switch 2 has only just been released, fans can expect to see the next generation Xbox and PlayStation 6 within the next two years.
As development progresses, we can expect to see more official details about the new hardware from both companies. In fact, just last week, Microsoft announced that they will be releasing both a home console and a portable one, thanks to a partnership with chipmaker AMD. It's not uncommon for companies like AMD to provide technology for rival consoles, and they will also be supplying the technology for the PlayStation 6. In a recent statement, they highlighted the importance of AI for the next generation of gaming.
However, it's important to note that the term "AI" is often used loosely and doesn't quite refer to software that can think for itself like Skynet. Instead, it is more accurately described as machine learning, which is already being used in modern consoles like the Switch 2 to enhance mundane tasks such as improving resolution and frame rates. In a lengthy post on Twitter, Jack Huynh, AMD's senior vice president for computing and graphics, gave a glimpse into what he's been working on for the PlayStation 6.
Huynh didn't explicitly mention the PlayStation 6 or AI, but he did mention Project Amethyst, a co-engineering effort with Sony focused on machine learning-driven graphics and gameplay innovations. The project has two main goals: creating a hardware architecture optimized for machine learning in gaming and developing high-quality neural networks to push the boundaries of real-time game graphics. Specific examples were also given, such as the use of machine learning for super resolution in FSR 4.
Huynh also promised that machine learning will be used for frame generation and ray regeneration, which will allow for faster frame rates and easier implementation of ray-tracing. This will free up the PlayStation 6's processor to focus on other tasks. While no specific release date was mentioned, Huynh expressed his enthusiasm for the potential of AI in gaming.
Some may have concerns about the use of AI in gaming, particularly in terms of frame rate generation which can create the illusion of a higher frame rate but may result in input lag. However, the most controversial aspect of AI in gaming is its potential for creating programming code and assets. In an interview with IGN, PlayStation chief architect Mark Cerny confirmed that the PlayStation 6 will support ChatGPT if developers choose to use it. This suggests that Sony may not heavily promote the technology themselves, but they will support it.
Meanwhile, Microsoft has already made it clear that they have big plans for AI in gaming, going beyond just upscaling and potentially creating the largest technical leap ever for a console generation. It remains to be seen how the Xbox and PlayStation 6 will differ in terms of AI capabilities, but it's clear that both companies are investing in this technology. Fans can expect more updates and information as development continues. Exciting times are ahead for the gaming community.
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