Will there be a remastered version of Fallout: New Vegas?

Readers are concerned about Xbox's current state and one reader is unhappy with the Super Mario Galaxy remasters.

October 24th 2025.

Will there be a remastered version of Fallout: New Vegas?
It's hard to believe that Fallout: New Vegas is now 15 years old and yet we still haven't seen a remaster. The recent letters to the editor express concerns about the current state of Xbox, with one reader feeling disappointed about the Super Mario Galaxy remasters. This is the Games Inbox, where our readers share their thoughts, opinions, and comments. If you want to join in on the discussion, you can email us at [email address].

It seems like Bethesda has once again overlooked Fallout: New Vegas in their recent announcement. Rumors say that they resent the fact that they didn't develop the best version of the game. Many were expecting a remaster of Fallout 4, so it's unclear why Bethesda didn't go in that direction. Is it because they need more money? Or did Oblivion not sell well? It's even more puzzling since they didn't even handle the remaster of Oblivion themselves.

Obsidian has expressed interest in remastering New Vegas, but they simply don't have the time. It's getting a bit ridiculous at this point, considering the game is 15 years old and desperately needs a makeover and some quality of life improvements. Bethesda's slow pace is also a concern, as their games often feel outdated from a technical standpoint. If I were them, I'd be worried about Xbox's new targets and consider finding a new developer who can work at a quicker pace and deliver more modern results.

Speaking of remasters, it's disappointing that Bethesda's recent livestream hyped up Fallout 4 Anniversary Edition as a remaster when it's essentially the same game they released 10 years ago. It's not common for games to be re-released, but here we are with Bethesda trying to sell the exact same game. We don't know the price yet, but whatever it is, it's too much. My respect for Bethesda has diminished after their handling of Starfield, and this doesn't help. It's even more frustrating when they outsourced the Oblivion remaster to another studio. Why couldn't they do the same for some Fallout remasters?

Moving on to a more positive topic, there's a new game called PHi: The Broken Strings that has caught our reader's attention. It's a 3D platformer inspired by games like Little Nightmares and Inside, and is currently on Kickstarter. They've also released a playable demo on Steam. Our reader has backed the project and is excited for it to get fully funded.

Emailing the editor, our reader also mentions their difficulty in choosing their three favorite games, as there are too many options on various platforms.

On the topic of Nintendo, it seems like their recent business model of minimal effort for maximum profit is not sitting well with some readers. The Super Mario Galaxy re-release, for example, feels like a missed opportunity as it doesn't fully utilize the Switch's hardware. The controls in handheld mode can be frustrating, and our reader questions why the pointer is always on screen and why they can't just use buttons and the analogue sticks. They believe that Nintendo should have prioritized smooth gameplay over trying to replicate the Wii experience.

The discussion then turns to whether a flawed remaster of a great game is still considered a great game or a poor effort. Our reader also wonders if these remasters will still be considered 10/10 games in the future. They also suggest a potential solution for bringing Nintendo DS and 3DS games to the Switch by simply turning the screen 90 degrees and splitting it in half.

In other news, there's a new game called Old School Rally that has caught the attention of fans of old school rally games. Developed by a single person, it has PS1-style graphics but is updated for modern times. Our reader has played the demo and can't wait for the full release on December 4th.

Lastly, our reader shares their frustration with the push for digital-only games while realizing that they don't have enough storage for more games on their Switch. They currently have five digital-only games on their eShop Wishlist.
Can you believe it's been 15 years since the release of Fallout: New Vegas? And yet, there's still no remaster in sight. The Friday letters page is buzzing with concerns about the current state of Xbox, with one reader even expressing their disappointment with the Super Mario Galaxy remasters.

Welcome to Games Inbox, where we share our readers' thoughts and opinions on all things gaming. If you want to join in on the discussions, just shoot us an email at the address provided below.

Speaking of Fallout, it seems like Bethesda has once again overlooked New Vegas in their latest announcement. Rumor has it that they hold a grudge over not being the ones to create the best Fallout game. The reveal had me hoping for a remaster of Fallout 4, but it seems like that's not the case. Is Bethesda running low on funds? Did Oblivion not sell well enough? And why did they outsource the Oblivion remaster instead of doing it themselves?

I know Obsidian has expressed interest in remastering New Vegas, but they simply don't have the time. It's getting a bit ridiculous now, considering the game is 15 years old and in dire need of a makeover and some quality of life improvements. Bethesda is notoriously slow with their releases, and by the time they do come out, they already feel outdated on a technical level. If I were them, I'd be worried about Xbox's new targets and perhaps consider handing their franchises over to a faster, more modern developer.

Moving on to another disappointing remaster, it seems like Bethesda was trying to pass off the Fallout 4 Anniversary Edition as a remaster. What a waste of time that livestream was. While re-releases are not uncommon in the gaming industry, it's frustrating to see Bethesda trying to sell the same game they released a decade ago. And we don't even know the price yet, but whatever it is, it's too much.

My respect for Bethesda has dwindled since the Starfield reveal, and this latest move isn't doing much to win me back. Especially when they had someone else remaster Oblivion, why couldn't they do the same for some Fallout games as well?

Speaking of games, there's a new 3D platformer in the works called PHi: The Broken Strings. It takes inspiration from games like Little Nightmares, Inside, and Bramble: The Mountain King and is currently seeking funding on Kickstarter. They have a playable demo on Steam, and I've already backed it for a digital copy and my name in the credits. I've always been a fan of games like Little Nightmares, Limbo, and Planet Of Lana, so I had to support it. Hopefully, it reaches its goal, unlike the last Kickstarter game I mentioned in a previous letter.

Moving on to another topic, it seems like Nintendo is taking advantage of their fans with their Switch 2 business model. From paid updates to expensive merchandise and accessories, it's hard not to feel exploited. And as they continue with this strategy, it will be difficult for them to shake off their bad reputation.

The Super Mario Galaxy re-release is a prime example of their premium pricing for minimum effort. While I appreciate how Nintendo tailors their games to their hardware, I feel like they dropped the ball with these remasters. In handheld mode, the controls are clunky, and the whole experience feels restrictive. Why is the pointer always on the screen? Why can't we just use buttons and the sticks instead of the gyro? Nintendo should have focused on smooth gameplay and interaction instead of trying to replicate the Wii experience. It may have made the game too easy, but that's a better compromise than what we have now.

Is a flawed remaster of a great game still a great game, or is it a bad effort? Or perhaps it's a bit of both. And in 2025, when these games make their way to the Switch, will they still be considered 10/10 games? Unfortunately, I have to say no, and it's probably not even possible for them to be on par with the original Wii versions.

On the topic of Nintendo, there's been talk of DS and 3DS games coming to the Switch. Am I crazy, or would simply turning the screen 90 degrees and splitting it in half work? There are already third-party grips that do this for vertical shooters, so why can't Nintendo just release an official DS-branded one and charge twice as much? Why are we trying to attach a second screen?

In other news, fans of old-school rally games should keep an eye out for Old School Rally, a game inspired by Colin McRae. It's made with PS1-style graphics but updated for modern times and is developed by a single developer. The demo is now available on the eShop, and it's definitely worth checking out. I can't wait for the reviews to come in. The game is set to release on December 4th, and you can pre-order it now.

Lastly, as the industry pushes for an all-digital future, I've realized that I simply don't have enough storage on my Switch to accommodate more games. And yet, I have five digital-only games on my eShop Wishlist. It's a dilemma that many gamers are facing, and it's something that the industry needs to address.

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