When live service games fail, the player count drops drastically, as seen with Suicide Squad's 95% decline.

New game Kill The Justice League has received negative feedback and low player engagement since its release a month ago.

March 6th 2024.

When live service games fail, the player count drops drastically, as seen with Suicide Squad's 95% decline.
Have you noticed all the different reactions to Kill The Justice League? It's been out for over a month now and the reviews, player numbers, and overall reception have been less than stellar. Despite having the well-known DC Comics license and being available on all platforms, Suicide Squad: Kill The Justice League hasn't lived up to the expectations of its developer, Rocksteady, and its publisher, Warner Bros.

The game was meant to be a live service, constantly updated with new content, but it has fallen short of its promised potential. Even with the upcoming release of free downloadable content, including the addition of the Joker as a playable character, it may not be enough to salvage the game's reputation.

According to the dwindling player numbers, critical reviews, and negative fan opinions, Rocksteady's gamble on a live service game has proven to be a complete failure. It didn't start off well either, as the game was taken offline shortly after its early access launch due to a bug that caused players to think they had already completed the entire game.

But perhaps the biggest issue is the lack of players. On Steam, the game's player count peaked at 13,459 the day after release and has been on a steady decline ever since. In fact, this past Sunday, only 579 players were playing the game on PC, a staggering 95% decrease in just over a month. In comparison, a similar live service game, Helldivers 2, released a week later and has had much more success, with a peak of 458,208 players at one point and 431,621 players logging in this past Sunday.

The question now is, can the upcoming season one content save the Suicide Squad? Unfortunately, the poor reviews haven't helped its case either. On Metacritic, the game currently has a score of 60 out of 100, and user reviews rate it as "generally unfavorable" with a 3.6 out of 10. Some players have expressed their disappointment, with one saying, "Not worth $70. The story is underwhelming, but the gameplay can be somewhat fun. I have no idea what Rocksteady was thinking, making this a live service game."

Even those who enjoyed the game have advised against buying it at full price, citing repetitive gameplay and bugs as major issues. One player stated, "I had a lot of fun playing this game, but if you're expecting it to be like the Arkham games, you'll be let down. The combat is snappy and the movement feels smooth, but the bugs and lack of variety can be frustrating. I recommend waiting for a sale when the bugs are fixed."

Despite being developed by Rocksteady, known for their highly acclaimed Batman: Arkham trilogy, fans have always been lukewarm towards the concept of a Suicide Squad game, especially one that is a live service. And yet, Warner Bros. is determined to continue with this model, even after the success of their purely single-player game, Hogwarts Legacy.

While some live service games have managed to turn things around after a rocky start, it will be a major surprise if Kill The Justice League can do the same. It seems that this game may go down in gaming history as one of the biggest flops, especially considering the high expectations and potential of its developer and publisher.

But despite all of this, we want to hear from you. Have you played Kill The Justice League? What are your thoughts on the game? Let us know via email, comments, or on Twitter. And don't forget to sign up for our exclusive gaming content and be the first to know about new releases.

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