March 23rd 2024.
There's been a lot of buzz around Starfield, but to be honest, I don't think it's all that great. In fact, it's just one of the many repetitive and unoriginal games that have been flooding the market in recent years. It seems like the focus these days is on making games that appeal to the widest possible audience, resulting in a lack of originality and excitement.
One major issue with these games is that they all seem to follow the same formula. They're all copies of each other, and even the characters and settings are identical. It's bad enough when this is done well, but when it's done poorly, you end up with games that are just plain bland.
Take Starfield for example. It's a sci-fi game that promised to be like Skyrim in space, but it falls short in so many ways. The design and writing feel outdated, the missions are repetitive, and the combat is barely mediocre. And don't even get me started on the characters. They're all so dull and lifeless, it's almost as if they were created by a computer program.
Then there's Outriders, a forgettable game that combines elements from Gears of War and Destiny. The gameplay is solid, but everything else falls flat. The story is forgettable, and the whole game lacks any real personality or uniqueness. It's just a generic shooter that tries to copy other successful games without adding anything new.
Days Gone is another example of a game that just didn't hit the mark. It's clear that Sony knew this too, as they decided not to make a sequel. The game is filled with cliches and unoriginal ideas, like the overused zombie apocalypse setting. And even when it tries to do something interesting, like the massive zombie hordes, it falls short and ends up feeling dull and unexciting.
Ubisoft is no stranger to making unoriginal games, and Watch Dogs Legion is a prime example. The game takes place in London, but it's obvious that nobody British had any input into the game. The missions are repetitive, the hacking and drone features from the previous game are lacking, and the whole concept of being able to play as anyone falls flat. None of the characters have any depth or backstory, making it hard to care about them.
Lastly, we have Saints Row. I know the developer is no longer around, but I can't help but wonder what they were thinking when they made this game. It's been almost 10 years since GTA 5, yet Saints Row can't even come close to matching its graphics. The combat and driving are lackluster, and the story is just plain confusing. It's hard to root for any of the characters when they're all so obnoxious, and the game fails to turn that into something memorable.
All in all, it's clear that the gaming industry has a problem with unoriginality and blandness. It's time for developers to take risks and try something new, instead of playing it safe and creating games that are just copies of others. Let's hope that in the future, we'll see more original and exciting games that truly push the boundaries of what's possible in the gaming world.
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