Readers share their thoughts on Red Dead Redemption 3, Silent Hill 2, and the puzzling news of an Until Dawn remake.

The Friday letters section addresses the challenge indie video games face in gaining recognition, with a reader expressing disappointment in Nintendo's Alarmo.

October 11th 2024.

Readers share their thoughts on Red Dead Redemption 3, Silent Hill 2, and the puzzling news of an Until Dawn remake.
Fans have been eagerly awaiting news about a potential sequel to Red Dead Redemption 2, especially with the recent release of the first game on PC and rumors of a current-gen console version. As a long-time fan of the series, I can't help but wonder when we'll get to experience another thrilling Wild West adventure.

It's clear that Rockstar is still invested in the franchise, but it's difficult to predict when we can expect a third game. The gap between GTA 5 and Red Dead Redemption 2 was four years, but with the increasing length of game development, it could take at least six years. This means we might not see Red Dead Redemption 3 until 2031, which seems like an incredibly long wait. It's hard to even imagine how old I'll be by then.

The issue of lengthy game development affects not just Red Dead Redemption, but the industry as a whole. It's a topic that has been discussed on the Friday letters page, with readers sharing their thoughts on the difficulty indie games have in getting noticed. This was sparked by a reader's disappointment with Nintendo's lack of attention towards indie game, "Alarmo."

As someone who follows the indie game scene, I was surprised to hear that "Alarmo" received a 9 in Edge and 4/5 in Eurogamer, yet still flew under the radar. It's a shame that such a unique and passionate game can be buried by more generic titles. The problem of discoverability is a major challenge for indie developers, who often can't afford marketing and rely on external recommendations to gain attention.

In other gaming news, one lucky reader shares their excitement for being selected for a mysterious Nintendo playtest. Meanwhile, another reader expresses their disappointment with the remake of Until Dawn, which they feel was unnecessary and not as good as the original. They suggest that if Sony wants to remake a game, they should focus on beloved classics like God of War or Ape Escape.

Speaking of remakes, I've been playing Silent Hill 2 and can't help but agree with the GC review. While some sections may drag on, the overall experience is still incredibly creepy and the script and voice acting are top-notch. It's a testament to the game's quality that it still holds up even after all these years.

Finally, the announcement of a March release date for the new Sports Interactive game has left many fans scratching their heads. With the warning signs of a potentially messy game, it seems illogical to release it so close to the end of the season and at full price. It's a decision that has left many wondering about the reasoning behind it.
As a fan of Red Dead Redemption, the recent PC release of the first game and rumors of a current gen console version have left me wondering - when can we expect a sequel? Rockstar has shown continued investment in the series, so it's safe to assume a third game is in the works. However, predicting its release date is a challenge as the time between GTA 5 and Red Dead Redemption 2 is difficult to measure due to the multiple platforms GTA 5 was released on.

If we take the four-year gap between the PlayStation 4 version and Red Dead Redemption 2 and factor in the extra time it takes to make games nowadays, it's likely that we won't see Red Dead Redemption 3 until at least six years from now - possibly around 2031. That's a long time to wait, and it's hard to imagine how old I'll be by then. While some may suggest that advancements in AI could speed up the development process, it's also a concern that it could lead to job losses for talented individuals. It's clear that something needs to be done to address the length of time it takes to make games, especially with the upcoming next-generation consoles.

On another note, I was surprised to see the indie game Arco go under the radar despite receiving a 9 in Edge and 4/5 in Eurogamer. As someone who has played and enjoyed it, I was hoping for more coverage to give it the recognition it deserves. It's disheartening to see such a unique and passion-driven game struggle to gain attention in a market where discoverability is a major issue for indie developers. Even with great reviews, it's challenging to stand out without some form of external recommendation.

In other news, I was selected for Nintendo's mysterious playtest, and I have no idea what to expect. The website suggests playing on TV with a wired connection, which makes me wonder if it's a cloud-based gaming experience, although the Switch already offers that. It's unbelievable that the application process was full within minutes, despite being open for five days and only offering 10,000 spots. I'm eagerly waiting to find out more, even if it means the return of the Badge Arcade rabbit.

Moving on, I agree with GC's review of Until Dawn, although I find it baffling that Sony would spend time and money remaking a game that ends up worse than the original. Especially when the original game runs perfectly fine on PlayStation 5. It may have been a cheaper and quicker option, but it's likely the least desired remake Sony has ever made. Instead, I believe they should focus on remaking classics like God of War, Ico, or Ape Escape, or even consider the rumored remake of Forbidden Siren. Overall, I have little faith in Sony's recent decisions, and they need to do more than just one good State of Play to regain trust.

On a more positive note, I've been playing Silent Hill 2, and I have to say, GC's review was spot on. Although some sections may be overly long and repetitive, the game still holds up as if it were made this year. The script and voice acting are top-notch and stay true to the tone of the original. Despite knowing what's coming, the game still manages to be a creepy and immersive experience, with minor changes to catch players off guard. It goes to show that it's worth giving old games a chance.

Lastly, I'm confused by Sports Interactive's recent announcement about the release of their yearly sequel. As you mentioned, there have been warning signs, and it seems the game is a mess. So, why announce a March release date? Releasing the game eight weeks before the season ends, at full price, doesn't make sense. It's likely that they'll lose sales when the game becomes outdated after a couple of months. It's a decision that lacks logic, and I hope they reconsider their plans.

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