June 7th 2024.
Halo: Combat Evolved Anniversary - Is it necessary to have Halo on the PS5? This question has sparked a lot of discussion among gamers, as seen in the recent letters page. Sony's claims of 8K support for the PS5 have been met with skepticism, and one reader is not convinced by the new name for Dragon Age: Dreadwolf. Let's dive into these topics and share our thoughts.
First off, I want to address the idea of a second remastered version of Halo: Combat Evolved. While I may not fully understand the reasoning behind it, I do believe that a remake would be a great way to introduce the game to the PlayStation 5. As it stands, it doesn't make sense to bring over Halo Infinite, a three-year-old game that received mixed reviews. The Halo franchise is not in its prime anymore, and as a former exclusive title for Xbox, it no longer holds the same prestige it once did. Microsoft needs to revamp the series and make it a must-have for gamers again. A remake with all the bells and whistles could be the perfect solution.
However, Microsoft's goal should not solely be about making more money. It's also about getting their games back in the limelight. Releasing a sequel to Halo Infinite would not make much of an impact, as there are not enough Xbox Series X/S consoles in the market and not enough people truly care about the franchise. A remake, on the other hand, could serve as a soft reboot and a fresh start for PlayStation gamers. I, for one, am hopeful that this will happen.
Moving on to another topic, Sony's 8K claims for the PS5 have been met with criticism. While I doubt anyone bought the console specifically for its 8K support, it's still concerning that Sony has been promoting this feature even though it's not entirely accurate. It's even more disappointing that the 8K logo is still found on the new slim model of the PS5. Sony is lucky to not have faced legal repercussions for false advertising. It's clear that they only removed the logo to potentially use it as a selling point for a future PS5 Pro model. However, even with a more powerful console, the difference in resolution would only be visible on a giant TV screen, which most people don't have.
Sony needs to do better in terms of delivering on their promises. It seems like they are making one mistake after another, and it's becoming frustrating for gamers. As for the discussion on upcoming games, I am curious about Borderlands 4, especially since Take-Two recently acquired Gearbox. I didn't enjoy Borderlands 3, but I'm hoping the next installment will redeem the series. On the other hand, I'm not sure who plays the Mafia games, as they don't seem to have a significant following.
In other news, I want to take a moment to appreciate Destiny 2, a game that has kept me invested for a long time. Despite some ups and downs with seasonal content, the overall quality has improved, and there have been many quality-of-life upgrades. The shooting mechanics are still top-notch, and the storytelling has also improved. However, the first day of new releases is always a server-related disaster, but I'd rather have that than a lack of players. With Beyond Light being free on PS Plus last month, I highly recommend it to anyone interested in co-op shooters.
Lastly, I want to mention the new name for Dragon Age 4, The Veilguard. Personally, I find it to be a lackluster name compared to the previous title, Dreadwolf. I also foresee many misspellings of it, just like other games with the word "rogue" in them. It's also concerning that after almost a decade, we still don't know much about the game or its release date. The lack of information and the constant changes, like the name, are alarming. It's a shame because the game has so much potential, but the constant delays and changes make me question if it will ever see the light of day.
In conclusion, I agree with the reader who suggested that a new Xbox with exclusive titles could give Microsoft the reset they need. I hope Warner Bros. has learned from their mistake with Suicide Squad and will focus on creating quality single-player games. It's hard to comprehend how they lost $200 million on the project, and it's clear that someone should have seen it coming. Overall, these topics have sparked some interesting discussions, and I'm curious to see how they will unfold in the future.
Is there a need for Halo on the PS5? This seems to be a hot topic on the Friday letters page, with readers discussing Sony's recent claims about the console's 8K capabilities. One reader even expresses their skepticism about the new name for Dragon Age: Dreadwolf. To join in on the conversation, simply email us your thoughts.
Speaking of new beginnings, I can't quite understand why Microsoft would release a second remaster for Halo: Combat Evolved, but I do believe that it could be the perfect opportunity to bring the game to the PlayStation 5. Let's face it, there's no point in porting over Halo Infinite, a game that is already three years old and has received mixed reviews. The Halo franchise is currently in a rough spot and it's no longer a game that PlayStation owners envy. In order to regain its status as a prestigious franchise, Microsoft needs to make a big move. And what better way to do that than with a remastered version of the game that includes all the bells and whistles? It may just be the perfect jumping on point for PlayStation gamers. I, for one, am hoping that this becomes a reality.
Moving on to another topic, it's quite disappointing to see Sony falsely advertise the PS5's 8K capabilities. It's no secret that the logo is also featured on the new slim model, which makes me wonder why they didn't remove it before releasing the console. They're lucky they didn't get sued for misleading their customers. And let's be real, who actually bought the PS5 for its 8K support? It's just one unforced error after another for PlayStation at the moment.
But let's shift our focus to some potential upcoming games. I, for one, am curious about Borderlands 4 and the timing of its release. With Take-Two recently acquiring Gearbox, it's safe to say that they must have been impressed with the progress of Borderlands 4. As someone who didn't particularly enjoy Borderlands 3, I'm hoping for a redemption moment with the fourth installment. And let's not forget about Mafia 4, a game that seems to have gone under the radar. I can't help but wonder who actually plays these games.
Let's not forget about the Destiny franchise, which has managed to keep players hooked for a significant amount of time. The shooting mechanics are top-notch and the storytelling has improved over the years. Despite the occasional server issues, I highly recommend trying out Destiny 2, especially for those interested in co-op shooters. And let's take a moment to appreciate the free Beyond Light release on PS Plus last month.
But let's talk about something that has been on my mind for a while now. Why did they change the name of Dragon Age: Dreadwolf to The Veilguard? Not only does it sound lackluster, but it's also prone to being misspelled. And let's not forget that we still have no idea what the game is about or when it will be released. It's been almost a decade since its announcement and we're still in the dark. And to top it off, most people probably don't even know what the Veil is. At least Dreadwolf sounded ominous and intriguing.
On a final note, I can't help but wonder if Warner Bros. has learned from their mistakes with Suicide Squad and will return to making proper single-player games. However, with their boss's lack of knowledge about the gaming industry, it's hard to believe they will. It's mind-blowing to think that they lost $200 million on the game. They could have saved so much money if they had just given up halfway through. It's a shame that no one at Rocksteady saw the disaster coming. Hopefully, they will make better decisions in the future.
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