Inbox worries about the future of gaming, gets excited for Final Fantasy 7 Rebirth, and speculates about TimeSplitters Next.

Publishers not learning from Suicide Squad, Wednesday letters page unsurprised. Reader excited for MAR10 Day.

March 6th 2024.

Inbox worries about the future of gaming, gets excited for Final Fantasy 7 Rebirth, and speculates about TimeSplitters Next.
It seems that the gaming industry is currently in a state of uncertainty, with many people, including myself, unsure of where it is heading. However, amidst all the concerns, there are still some great games being released. For example, I am really enjoying Final Fantasy 7 Rebirth and Dark Forces Remaster. And it's only March, so there is still plenty of time for more exciting releases this year.

But as I look ahead to the rest of the year, I can't help but notice that there are very few confirmed games. Of course, this is not uncommon at this time of year, but it would be reassuring to hear some companies acknowledge the fans' worries and assure us that there are more good games on the way. Hopefully, the Xbox Direct this week will shed some light on the future of gaming, even if it only features third-party games. I believe that a steady flow of games, regardless of their origin, is what we need right now to ease our concerns.

However, I can't help but feel worried about the long-term future of gaming. With the current state of things, it's hard to imagine that things will settle down anytime soon. And in the meantime, how many companies will shut down and how many developers will leave the industry? The decisions being made now could have a long-lasting impact on the gaming world.

Speaking of hype, I remember writing in a month ago about how the demo for Final Fantasy 7 Rebirth had me excited for the game. Well, I can confidently say that the game has exceeded all my expectations. It not only looks stunning, but the gameplay is also top-notch. And the soundtrack? Absolutely amazing. I can't remember the last time a game had me smiling from ear to ear. And I've only just reached Junon!

I also want to give a special shout out to Erika Harlacher for her fantastic work on the soundtrack. And let's not forget all the voice actors who gave their all for this game. It's truly a phenomenal experience, and everyone who worked on it deserves all the praise they are receiving.

Moving on to a more frustrating topic, I can't help but shake my head at the decision to make more live service games after the failure of Suicide Squad. It's almost like they are deliberately ignoring the lesson right in front of them. But I guess the buzzword of the hour is "live service," so why not jump on the bandwagon? Unless they plan on making cheap, quickly-made live service games, which is hardly any better. It's clear that we will have to wait for a few more high-profile flops before this trend comes to an end.

In the meantime, I find it hard to believe that we almost had a new TimeSplitters game, only for the whole company to be shut down. Obviously, the real tragedy is the loss of jobs for the developers, but it is also disheartening to see a game with so much potential fall through. And as a gamer, there's not much we can do about it, except maybe boycott companies that act this way. Although, in that case, we might be left with only Japanese companies, which may not be a bad thing considering they saved the industry after the last crash.

On a personal note, I recently experienced a frustrating glitch with my Xbox wishlist being wiped twice. And when I tried to play a game I had previously purchased, it said I didn't own it. I reached out to Xbox for help, but it wasn't easy to get a resolution. This whole ordeal has left me feeling frustrated and uncertain about the future of gaming.

But let's end on a positive note. Every year, when I hear about Nintendo's Mar10 Day and their sales event, my mind goes back to the old Digitiser days. It's a great reminder of how far we've come in the world of gaming and how much Mario has contributed to it. So let's celebrate this day and appreciate the joy that Mario has brought to our lives. And who knows, maybe the future of gaming is not as bleak as we think.
Is the gaming industry facing a crisis? This question has been circulating on the Wednesday letters page, as publishers seem to be ignoring the lessons learned from the failure of Suicide Squad. However, amidst all this uncertainty, there is still hope for the future, as MAR10 Day approaches with the promise of new and exciting releases.

It's hard to deny that we are in a strange place in the gaming world right now. As a long-time gamer, I can't help but feel a bit apprehensive about where things are headed. However, I am currently finding joy in playing Final Fantasy 7 Rebirth and Dark Forces Remaster, as well as other great games that have been released this year. It's only March, but we already have a solid lineup of games to look forward to.

But as I look ahead to the rest of the year, I can't help but notice the lack of confirmed releases. While it's not uncommon for publishers to keep their plans under wraps until closer to the holiday season, I do believe that they should be doing more to reassure fans that there are still great games on the horizon. Perhaps this week's Xbox Direct will provide some much-needed reassurance, even if it only showcases third-party titles. After all, first-party games have always been a rarity, and what we really need is a steady stream of quality games and assurance that the industry will continue to thrive.

To be honest, I am worried about the future of gaming. It's possible that things will eventually settle down once the investment companies return, but in the meantime, how many companies will go under and how many developers will leave the industry? The mistakes being made now could have a lasting impact for years to come.

On a more positive note, I must say that the hype surrounding Final Fantasy 7 Rebirth was completely justified. As someone who wrote in about being swept up in the excitement after playing the demo, I can now confidently say that the game more than lives up to its expectations. The gameplay is exceptional, the graphics are stunning, the soundtrack is phenomenal, and above all, it's just plain fun to play. I can't remember the last time a game had me smiling from ear to ear, and I've only just finished the Junon section.

I don't want to spoil anything for those who haven't played it yet, but I have to give a shoutout to Erika Harlacher for her work on the soundtrack. And let's not forget the amazing voice actors who poured their hearts and souls into this game. They truly deserve all the recognition and praise they are receiving.

Moving on to another topic, I can't help but shake my head at the recent decision by Warner Bros. to focus on creating more live service games. It's a perfect example of how publishers are ignoring the risks involved and instead jumping on the live service bandwagon because it's the latest trend. But perhaps it will take a few more high-profile failures for them to realize the error of their ways. In the meantime, we can only sit back and watch as they continue to make questionable decisions.

Speaking of questionable decisions, it's truly unfortunate that the new TimeSplitters game was cancelled and the developers at the studio were laid off. It's a huge loss, not just for the developers, but for gamers as well. There's really nothing we can do about it, but I can't help but think that a mass boycott of companies that treat their employees this way might send a strong message. And let's not forget that it was Japan that saved the industry after the last crash, so perhaps we should look to their example and support their companies instead.

On a personal note, I've been having some issues with my Xbox and Microsoft's customer service has been less than helpful. It's frustrating when a glitch in the system prevents me from playing a game that I purchased. I can't even get a straight answer from them and it's driving me crazy. I'm sure many other gamers can relate to this experience.

Finally, let's talk about the recent trend of live service games and their high failure rates. With Skull And Bones being the latest flop, one has to wonder how many more failures it will take for publishers to give up on this model. Ubisoft has been trying for years to have a hit with a live service game and they just can't seem to get it right. Meanwhile, Warner Bros. is ignoring the failure of Suicide Squad and doubling down on live service games. It's hard to believe that Hogwarts Legacy will be any different. The only company that seems to have found success in this area is EA, but even they are being cautious with their approach. Perhaps other publishers should take note and reconsider their strategies before it's too late.

As we celebrate MAR10 Day and look forward to new releases, let's also keep in mind the state of the gaming industry and hope that things will eventually settle down. In the meantime, let's continue to support the developers who pour their hearts and souls into creating the games we love. And as always, we welcome your thoughts and comments on these topics. Email us at [email address] to join in on the discussions.

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