Inbox discusses predictions for game of the year in 2024, concerns about potential bloated sequel, and the impending release of PlayStation 6.

Readers puzzled by Astro Bot vs. Concord, excited for Epic Mickey: Rebrushed on Friday letters page.

September 6th 2024.

Inbox discusses predictions for game of the year in 2024, concerns about potential bloated sequel, and the impending release of PlayStation 6.
Have you heard about Astro Bot? It's been making quite a splash lately and causing quite a stir on the Friday letters page. People just can't seem to wrap their heads around the madness of Astro Bot vs. Concord. And on top of that, one reader is eagerly anticipating the release of Disney Epic Mickey: Rebrushed.

It's certainly been a strange time in the world of gaming. Sony recently pulled the plug on their first big live service game after only 11 days, and it's set to be shut down on the same day that Astro Bot is released. It's almost like Sony is intentionally going against what their fans have been asking for - a return to making great games like Astro Bot, instead of focusing on live service games that may or may not be successful.

But despite all of this, Sony seems determined to continue down this path. It's hard to understand their reasoning, especially when their recent release, Concord, has been a complete failure. I can't imagine how anyone at Sony could think they're doing a good job right now, except for the hardworking developers who are still creating fantastic games. Just look at Astro Bot - it's already being hailed as the best game of the year, according to Metacritic. And with Concord's failure and Astro Bot's success, it should be clear to Sony which direction they should be heading in.

Yet, this isn't the first time Sony has ignored the positive reception of a game. Remember Bloodborne? It was also highly praised, but Sony chose to ignore it and focus on other projects. It's almost maddening. And let's not even get started on the state of Xbox right now.

Moving on to a different topic, I was pleasantly surprised to see that Astro Bot has received universal praise. I wasn't really interested in the game before, but it's great to see a "proper" game without microtransactions or other nonsense doing well. And to top it off, it doesn't even have multiplayer - a refreshing change from many modern games.

The contrast between Astro Bot and Concord is almost comical. One is launching while the other is dying on the same day - what are the chances? However, I'm not sure this gives me much confidence in PlayStation's future plans. The Sony boss has made it clear that he doesn't consider Astro Bot a major franchise, and I haven't seen any marketing for the game at all. If it weren't for places like GC, I wouldn't even know it existed. It seems like Sony is more interested in exploiting their games for profit than creating quality content.

On a different note, have you seen the footage for Warhammer 40,000: Space Marine 2? It looks amazing, especially considering it doesn't seem to have a huge budget. I'm guessing the linear levels and lack of exploration helped keep costs down, but it's nice to see a developer being efficient and practical rather than throwing money at unnecessary content. I might wait for a sale, but I'm definitely going to support this game. And even though I've never played a Warhammer 40,000 game before, I do appreciate the heavy metal album cover aesthetic.

If you have any thoughts on these topics or any other gaming news, be sure to email us! We love hearing from our readers.

Speaking of reader emails, one of our readers recently asked why the PlayStation 6 is coming out so soon. But it turns out that "soon" actually means 2028 - which is four years from now. When you think about it, that's not really that soon. It's been the norm for the last two generations for new consoles to be released every eight years, and even longer if you look at previous generations. And with the current state of the world and Sony's questionable decisions, it's not surprising that they may need to release a new console sooner rather than later.

And while we're on the topic of games, let's talk about the Minecraft movie. Have you seen the trailer? It looks awful - but not necessarily because of the graphics. The art design and comedy seem to be the main issues. It's a shame that we won't get to see the old school pixel graphics on the big screen. Pixel art is rarely seen outside of games, and even then it's usually just overcomplicated 3D pixels. It would have been great to see a recent game like Minecraft with its updated graphics in a movie. But unfortunately, it seems like the movie is going in a different direction.

In other news, Disney Epic Mickey: Rebrushed is set to be released at the end of the month. I remember playing the original Wii version and feeling a bit disappointed. But I'm curious to see if the updated edition will bring any significant improvements or if it will just be a visual upgrade. The platforming gameplay was always lacking, especially compared to the innovative games we see today. However, there was always something about the game's design and atmosphere that kept me playing until the end. Maybe this time around, it will be even better. Only time will tell.
Have you heard about the latest gaming craze, Astro Bot? It's making waves in the gaming world and has become a real contender. Even the Friday letters page is struggling to understand the madness surrounding Astro Bot and its rival, Concord. Meanwhile, one reader is eagerly anticipating the release of Disney Epic Mickey: Rebrushed.

It's strange days in the gaming industry right now. Sony recently announced the shutdown of their first big live service game after just 11 days, coincidentally on the same day that Astro Bot is set to be released. It's quite the contrast, as Astro Bot is the complete opposite of Concord and is exactly what fans have been wishing for from Sony. However, there are concerns that Sony will continue to focus on live service games, despite the positive reviews and comments on Astro Bot. It's almost as if they're desperate to see if this type of game will be a hit or if it will lead to their downfall. Can Sony even go bust? It's hard to say, but it definitely seems like they're taking some big risks.

It's baffling to think that anyone at Sony could believe they're doing a good job right now, except for the hardworking developers who continue to churn out great games. In fact, Astro Bot has been receiving rave reviews and is currently the top-rated game of the year according to Metacritic. This, combined with the failure of Concord, should make it clear which direction Sony should be heading. But, as one reader pointed out, Sony also ignored the success of Bloodborne when it first came out. It's madness, and we haven't even mentioned Xbox yet.

On a more positive note, it's great to see that Astro Bot has received universal praise. Even though I wasn't initially interested in the game, I'm happy to see a 'proper' game without microtransactions or other nonsense doing well. It's refreshing to see a game that focuses on single-player rather than multiplayer. And can you believe that Astro Bot and Concord are set to launch and die on the exact same day? What are the chances of that happening?

Despite the success of Astro Bot, I'm not sure it gives me much faith in PlayStation's future plans. The Sony boss has already stated that he doesn't consider Astro Bot to be a major franchise, and there has been little to no marketing for the game. In fact, I wouldn't have even known about it if not for places like GC. It's clear that Sony is more interested in exploiting their IPs rather than making quality games.

Speaking of quality games, I can't believe how good Warhammer 40,000: Space Marine 2 looks. Even though it's not a high-budget game, the graphics are top-notch. This is probably due to the developer's lean and sensible approach, rather than throwing thousands of people at minor content that most players will never even experience. I might wait for Black Friday to get the game, but I definitely want to support it. Even though I've never played a Warhammer 40,000 game before, the game's aesthetic fits right in with my collection of heavy metal album covers.

If you have any thoughts on the current state of gaming, be sure to email your comments to the provided email address. One reader recently questioned why the PlayStation 6 is being released so soon, but it turns out that 'soon' actually means 2028, which is four years from now. To put that into context, the PlayStation 4 and Xbox One were released in 2013 and their successors in 2020, making it a seven-year gap. And historically, eight years is considered a long time between console generations. The main reason for the early release is due to the outdated CPU, which is already being pushed to its limits. As more games aim for a 60fps target, it's clear that a refresh is needed.

Switching gears, let's talk about the Minecraft movie. While I agree that the trailer looks awful, I think it's more due to the art design and attempted comedy rather than the game itself. It's a shame that we won't get to see the game's old school graphics on the big screen. Pixel style artwork is rarely seen outside of actual games, and even when it does make an appearance, it's usually just overcomplicated 3D pixels. Minecraft, on the other hand, has a recent game with stunning ray-tracing mods that make it look better than the movie's graphics.

Lastly, let's take a look at Disney Epic Mickey: Rebrushed. The original Wii version received mixed reviews, but the updated edition is set to release at the end of the month. It'll be interesting to see if there are any substantial improvements or if it's just a fresh coat of paint. The platforming in the game has always been basic, even by decade-old standards. However, despite its flaws, there's something about the game's design and atmosphere that keeps drawing me back in. I'm curious to see how it holds up in today's innovative gaming landscape.

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