March 22nd 2023
As the countdown to the release of the Resident Evil 4 remake ticks closer, the wait for The Mercenaries mode will take a little longer.
The Resident Evil 4 remake is set to launch on Friday, March 24, when you’ll be able to download it on next gen consoles, PC, and the trusty PlayStation 4 (but not Xbox One, oddly).
Fans have been chomping at the bit for any intel on the possible return of the Mercenaries mini-game, which also appeared in Resident Evil Village.
You’ll be happy to learn that the nail-biting mode will indeed be available to play in the Resident Evil 4 remake, but you’ll need to wait for some time before you can get your hands on it.
The fan favourite mode will be added to the game via free post-launch DLC, although there’s no exact release date yet.
The Mercenaries DLC was revealed during the game’s third trailer, which was broadcast as part of the February 2023 PlayStation State of Play.
If you’re familiar with it, The Mercenaries mode was initially introduced in the original game after finishing the primary storyline, although the first version of the concept was actually in Resident Evil 3.
Players were challenged with amassing as many points as possible before the timer ran out and an evacuation helicopter appeared.
The main way to earn points is by eliminating enemies, and defeating bosses like the Chainsaw Sisters.
In addition, you could take on the roles of various characters from the game, such as Leon, Ada Wong, and Krauser.
At the moment, there’s no additional info from Capcom on the specific details of this mode in the Resident Evil 4 remake, or what its offerings include, but it’s assumed it will work in a similar way.
There are also rumours of the Separate Ways mode being released for the Resident Evil 4 remake at some point in the future, though there’s no official confirmation yet.
Separate Ways presented a distinct campaign that explored the same plotline from the perspective of Ada Wong, and was first introduced in the PlayStation 2 version of the game. Since it’s relatively long, it’s assumed it will be paid-for DLC.
If these two DLC expansion get added to the main game, they’ll bump up the total playtime considerably, which officially is put at around 15 hours on normal difficulty.
However, if you read our review you’ll find we spent 25 hours on our first playthrough, although we were taking our time and exploring every nook and cranny.
There’s multiple difficultly levels and lots of unlockables, including special outfits and weapons not available on the first playthrough, so there’s plenty of value for money even without any DLC.
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